Salary
£48k - £121.4k
£40k
£60k
£80k
£100k
£120k
£140k
The animation function is responsible for creating, refining, and implementing high-quality character, creature, and environmental animations that support gameplay, narrative, and visual style. It contributes to the development of animation assets using both keyframe and motion capture techniques, ensuring they meet artistic and technical requirements and function seamlessly within the game engine. This function supports workflows and pipelines related to rigging, skinning, prototyping, mocap integration, and in-engine implementation, with attention to performance optimization and consistency. Animators collaborate closely with design, engineering, art, technical art, and VFX teams to ensure animations align with gameplay systems and contribute to an immersive and responsive player experience.
£48k - £121.4k
£40k
£60k
£80k
£100k
£120k
£140k
Maya
MotionBuilder
Animation Graphs
State Machines
Creature & human animation
facial animation
pipeline development
cross-department troubleshooting
Leadership
Mentoring
Creative Direction
Collaboration
Communication
Cross-disciplinary coordination