Salary
£80k - £121.4k
£80k
£90k
£100k
£110k
£120k
£130k
The VFX Art function contributes to game development by producing real-time visual effects that enhance gameplay clarity, narrative impact, and environmental immersion. It involves creating and integrating particle systems, shaders, and visual assets using game engines, while ensuring technical performance and visual quality across platforms. This function supports and maintains workflows and pipelines related to asset creation, optimization, and implementation, with attention to real-time rendering constraints. It operates collaboratively with art, design, programming, and production teams to ensure that visual effects align with the game's artistic direction and functional requirements, and are efficiently integrated into the overall development process.
£80k - £121.4k
£80k
£90k
£100k
£110k
£120k
£130k
Unreal Engine
Unity
Houdini
Maya
Photoshop
FumeFX
RealFlow
EmberGen
Particle systems
rigid-body & fluid simulations
shaders
lighting & composition
rendering
pipeline optimization
Collaboration
Initiative
Innovation
Problem-solving
Cross-team communication
Leadership in best practices