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Senior VFX Artist

The VFX Art function contributes to game development by producing real-time visual effects that enhance gameplay clarity, narrative impact, and environmental immersion. It involves creating and integrating particle systems, shaders, and visual assets using game engines, while ensuring technical performance and visual quality across platforms. This function supports and maintains workflows and pipelines related to asset creation, optimization, and implementation, with attention to real-time rendering constraints. It operates collaboratively with art, design, programming, and production teams to ensure that visual effects align with the game's artistic direction and functional requirements, and are efficiently integrated into the overall development process.

Salary

£35k - £75.1k

£30k

£40k

£50k

£60k

£70k

£80k

  • Strong proficiency in Photoshop, After Effect and Houdini
  • Expertise in VFX principles, particle systems, shaders, and technical constraints
  • Strong knowledge of VFX performance optimisation
  • Strong knowledge of rendering and shader techniques
  • Understanding of PBR concepts
  • Scripting experience in Blueprint, Python, etc
  • Strong abilities in secondary areas such as modelling, skinning, animation, or lighting
  • Advanced skills in games development software such as Maya & Unreal Engine

Software & Tools

Unreal Engine

Houdini

Maya

Photoshop

After Effects

Python

Blueprints

Technical Areas

Particle systems

shaders

PBR materials & shading

performance optimization

FX concept & prototyping

Interpersonal Skills

Collaboration

Creativity

Problem-solving

Team participation

Innovation

Agile teamwork