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midweight Concept Artist

Concept Artists support the visual development of a game by creating imaginative and visually cohesive designs for characters, environments, props, vehicles, storyboards, and gameplay features. They produce a wide range of artwork, from quick sketches to polished final concepts, ensuring consistency with the project’s established art direction and narrative themes. Their work informs worldbuilding, storytelling, and gameplay experiences, contributing to documentation like style guides and art bibles to maintain visual standards across production. Concept Artists engage in iterative creative processes, refining designs based on feedback and aligning with production constraints and schedules. They work closely with art directors, designers, producers, and other cross-discipline teams within agile workflows, supporting the game's broader artistic vision and collaborative development pipeline.

Salary

£30k - £57.8k

£30k

£35k

£40k

£45k

£50k

£55k

£60k

  • Excellent illustration skills with the ability to create effective and coherent concept and sketch art.
  • Strong fundamentals – anatomy, lighting, composition, and colour theory.
  • Excellent digital and traditional art skills
  • Proficiency in Adobe Photoshop & photo bashing techniques.
  • Ability to work within gameplay design restraints (environment scale, character abilities, prototype function, etc.) and translate those restrictions into visuals that enhance the experience

Software & Tools

Adobe Photoshop

Photobashing Tools

Traditional & Digital Media

Technical Areas

Illustration & ideation (characters/environments/props/vehicles)

anatomy/lighting/composition/colour

storyboards & keyframes

research & reference gathering

working within gameplay/production constraints

Interpersonal Skills

Collaboration

Cross-functional teamwork

Communication

Iterative mindset

Receptive to feedback