Salary
£50k - £121.4k
£40k
£60k
£80k
£100k
£120k
£140k
3D Artists play a key role in the game development process by creating high-quality 3D models and textures for environments and props, ensuring these assets meet both artistic and technical standards suitable for real-time rendering across multiple platforms. Their responsibilities include optimising assets for performance, implementing them in game engines with proper material setups and level-of-detail configurations, and ensuring integration aligns with project specifications. They contribute to and help maintain efficient workflows and pipelines, supporting cross-functional collaboration by working closely with designers, programmers, and technical artists. This collaboration ensures that visual elements are cohesive with gameplay and function seamlessly within the game's systems.
£50k - £121.4k
£40k
£60k
£80k
£100k
£120k
£140k
Snowdrop
Unity
Maya
3ds Max
ZBrush
Substance Painter
High/low-poly modeling & advanced shaders
PBR textures/shaders & sculpting
engine implementation
cosmetic/live-ops pipelines
documentation/mentoring
R&D & pipeline leadership
Leadership
Team-first mindset
Collaboration
Mentoring