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Principal Concept Artist

Concept Artists support the visual development of a game by creating imaginative and visually cohesive designs for characters, environments, props, vehicles, storyboards, and gameplay features. They produce a wide range of artwork, from quick sketches to polished final concepts, ensuring consistency with the project’s established art direction and narrative themes. Their work informs worldbuilding, storytelling, and gameplay experiences, contributing to documentation like style guides and art bibles to maintain visual standards across production. Concept Artists engage in iterative creative processes, refining designs based on feedback and aligning with production constraints and schedules. They work closely with art directors, designers, producers, and other cross-discipline teams within agile workflows, supporting the game's broader artistic vision and collaborative development pipeline.

Salary

£45k - £121.4k

£40k

£60k

£80k

£100k

£120k

£140k

  • Excellent proficiency in Photoshop for digital art creation.
  • Excellent traditional artistic skills with a strong grasp of composition, anatomy, color theory, perspective, lighting, environment, architectural, character, costume and graphic design
  • Strong skills in quick sketching methods and meticulous attention to detail.
  • Champion aesthetic excellence and compelling visual storytelling, aligning closely with gameplay experience and narrative objectives.
  • Thorough understanding of the game development pipeline and how concept art can effectively support it.

Software & Tools

Adobe Photoshop

Technical Areas

Art direction development

composition/anatomy/colour/perspective

environment/architectural/character/costume/graphic design

environment storytelling

pipeline awareness & cross-team coordination

Interpersonal Skills

Communication

Cross-disciplinary collaboration

Stakeholder coordination

Creative leadership