Salary
£35k - £75.1k
£30k
£40k
£50k
£60k
£70k
£80k
3D Artists play a key role in the game development process by creating high-quality 3D models and textures for environments and props, ensuring these assets meet both artistic and technical standards suitable for real-time rendering across multiple platforms. Their responsibilities include optimising assets for performance, implementing them in game engines with proper material setups and level-of-detail configurations, and ensuring integration aligns with project specifications. They contribute to and help maintain efficient workflows and pipelines, supporting cross-functional collaboration by working closely with designers, programmers, and technical artists. This collaboration ensures that visual elements are cohesive with gameplay and function seamlessly within the game's systems.
£35k - £75.1k
£30k
£40k
£50k
£60k
£70k
£80k
Unity
3ds Max
Maya
Blender
ZBrush
Substance Designer
Substance Painter
C
Visual Scripting
Python
Particle FX Tools
PBR workflow
engine techniques
asset optimisation for real-time
pipeline/workflow/tool setup
concept sketching & 2D/3D art
planning & cross-team delivery
Collaboration
Producer coordination
Planning & organisation
Cross-functional communication