Salary
£40k - £75.1k
£40k
£50k
£60k
£70k
£80k
Technical Artists support the game development process by creating and maintaining tools, scripts, and pipelines that optimise and streamline art production workflows. They serve as a bridge between art and programming, ensuring that assets meet technical requirements while integrating efficiently into the production pipeline. Their work involves developing tools within various DCC applications, optimising assets for performance across platforms, and resolving technical issues related to rendering and asset implementation. They contribute to the creation and upkeep of metadata systems, support automation for asset processing, and facilitate efficient collaboration across departments. Common collaborators include art, animation, and engineering teams, with frequent coordination to ensure smooth integration and functional workflows throughout the asset pipeline.
£40k - £75.1k
£40k
£50k
£60k
£70k
£80k
Python
MEL
MaxScript
Numpy
SciPy
OpenCV
OIIO
OTIO
USD
Rez
Houdini
DCC & standalone tools/pipelines
data processing automation
API usage & documentation
problem diagnosis
maths of 3D animation systems
long-cycle production experience
code reviews & mentoring
Constructive feedback
Mentoring
Collaboration
Communication