Salary
£32k - £43k
£32k
£34k
£36k
£38k
£40k
£42k
£44k
Engine Programmers design, implement, and maintain the foundational systems of a game engine, ensuring its performance, stability, and scalability across platforms. Their work focuses on developing low-level systems, optimising memory and CPU usage, and building tools and workflows that support efficient content creation and real-time execution. They contribute to core architecture, streaming systems, and engine features, regularly testing and debugging to maintain high technical standards. Engine Programmers work closely with art, design, QA, and production teams to integrate technical solutions that meet development needs while minimizing performance costs, supporting the broader game development process through robust and adaptable engine infrastructure.
£32k - £43k
£32k
£34k
£36k
£38k
£40k
£42k
£44k
C
C
CPU/GPU Profilers
SDKs
Source Control
Data-Driven Tooling
Low-level engine systems
performance & memory optimisation
multi-threading
profiling network/gameplay code
troubleshooting & DCC tool creation
feature breakdown
code quality & reviews
regression & integration testing
docs
Communication
Collaboration
Open-mindedness
Iterative mindset