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midweight Gameplay Programmer

Gameplay Programmers develop and maintain gameplay features and systems that bring interactive elements of a game to life, ensuring functionality, performance, and stability across multiple platforms. Their responsibilities include implementing character controls, AI behavior, physics, and game rules using a proprietary engine and established programming languages such as C++ and C#. They support and refine gameplay systems by writing clean, testable, and maintainable code, often debugging and optimizing for performance and quality. These programmers operate within established workflows that include collaborative iteration, code reviews, and integration with broader game systems. They work closely with designers, artists, animators, and other developers to ensure technical implementations align with creative intent and gameplay goals.

Salary

£24k - £64.3k

£20k

£30k

£40k

£50k

£60k

£70k

  • Proficient in C/C++ programming with knowledge of the latest language features and a solid understanding of object-oriented development
  • Excellent architectural skills. Comfortable designing many parallel and gameplay systems
  • Cross-platform development experience.
  • Demonstrate pragmatism and a focus on delivery, understanding when to make the right trade-offs to ensure the production of a high-quality product.

Software & Tools

C

C

C

Proprietary Engine

Technical Areas

Gameplay systems (controls, AI, physics, rules)

cross-platform development

architecture & system design

performance/quality optimization

code reviews & integration

Interpersonal Skills

Communication

Collaboration

Adaptability

Independent working

Designer empathy