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midweight QA Programmer

QA Programming supports the game development process by building and maintaining automated testing frameworks, tools, and processes that enable efficient, scalable, and reliable quality assurance. It focuses on transforming manual testing into automated solutions, integrating test automation into CI/CD pipelines, and developing systems for functional, integration, regression, and performance testing. This role supports workflows related to test environment setup, defect logging, and quality validation across platforms, contributing directly to development efficiency and product stability. QA Programmers collaborate closely with software engineers, QA teams, DevOps, and technical disciplines within engines like Unreal to embed quality checks throughout the development lifecycle and ensure test coverage aligns with production needs.

Salary

£30k - £64.3k

£30k

£40k

£50k

£60k

£70k

  • Experience programming with C++, Java or C#
  • Experience with game engines and tools: Visual Studio, Perforce
  • Be familiar with Unity/Unreal and source control (SVN, Git, Plastic SCM, etc.)
  • Experience with Defold (optional)
  • Experience writing and maintaining test automation scripts
  • Experience with documentation (test cases, checklists, TestRail, bug tracking systems, etc.)
  • Knowledge and understanding of quality assurance and testing processes (for example ISTQB)
  • Knowledge of JavaScript, Cypress.io, Gherkin/Cucumber
  • Experience with source control systems and deployment processes (for example GitLab CI/CD)

Software & Tools

C

Java

C

JavaScript

Perforce

Unity

Cypress.io

Gherkin

Cucumber

GitLab CI/CD

TestRail

Bug Trackers

Technical Areas

Test planning & execution

white/black box

automation scripts

CI/CD integration

API usage & documentation

risk & coverage planning

defect analysis

Interpersonal Skills

Teamwork

Attention to detail

Time management

Collaboration

Responsibility