midweight Economy Designer
An Economy Designer in game development is responsible for creating and maintaining balanced, data-informed in-game economies that support engaging progression systems and monetisation mechanics. Their work involves designing currency flows, reward structures, content rollouts, and virtual goods systems that align with the overall gameplay experience. They develop and iterate on economic models and simulations to ensure systems remain fair, scalable, and engaging over time, while continuously refining them through analysis of player behavior, performance metrics, and competitor benchmarks. Economy Designers support configuration pipelines and tools used for balancing gameplay elements, and work closely with game designers, data analysts, product managers, and LiveOps teams to ensure seamless integration of economic systems within broader game features and live content strategies.
- Proven experience in game economy design, monetisation, or game design, balancing game systems and mechanics to achieve player experience and business goals
- Strong technical skills in modelling game economies through spreadsheets and/or more advanced simulations
- Proficiency in data analysis tools and techniques like Excel or Google Sheets
- Experience working with simulations tools such as Machinations, Figma etc.
- Advanced proficiency in SQL
- Strong experience in numeric design, and able to create and manipulate data sets with ease
- Experience with Unreal Engine and hands-on Unity experience is a plus
- Deep understanding of player psychology, spending behaviors, and engagement loops (Acquisition, Engagement, Monetization)
Software & Tools
Excel
Google Sheets
SQL
Machinations
Figma
Unreal Engine
Unity
Technical Areas
Game economy modeling
monetisation systems
currency & reward balance
data analysis
simulation tools
game theory & player psychology
Interpersonal Skills
Collaboration
Communication
Analytical communication