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midweight Economy Designer

An Economy Designer in game development is responsible for creating and maintaining balanced, data-informed in-game economies that support engaging progression systems and monetisation mechanics. Their work involves designing currency flows, reward structures, content rollouts, and virtual goods systems that align with the overall gameplay experience. They develop and iterate on economic models and simulations to ensure systems remain fair, scalable, and engaging over time, while continuously refining them through analysis of player behavior, performance metrics, and competitor benchmarks. Economy Designers support configuration pipelines and tools used for balancing gameplay elements, and work closely with game designers, data analysts, product managers, and LiveOps teams to ensure seamless integration of economic systems within broader game features and live content strategies.

  • Proven experience in game economy design, monetisation, or game design, balancing game systems and mechanics to achieve player experience and business goals
  • Strong technical skills in modelling game economies through spreadsheets and/or more advanced simulations
  • Proficiency in data analysis tools and techniques like Excel or Google Sheets
  • Experience working with simulations tools such as Machinations, Figma etc.
  • Advanced proficiency in SQL
  • Strong experience in numeric design, and able to create and manipulate data sets with ease
  • Experience with Unreal Engine and hands-on Unity experience is a plus
  • Deep understanding of player psychology, spending behaviors, and engagement loops (Acquisition, Engagement, Monetization)

Software & Tools

Excel

Google Sheets

SQL

Machinations

Figma

Unreal Engine

Unity

Technical Areas

Game economy modeling

monetisation systems

currency & reward balance

data analysis

simulation tools

game theory & player psychology

Interpersonal Skills

Collaboration

Communication

Analytical communication