Salary
£35.7k - £63k
£35k
£40k
£45k
£50k
£55k
£60k
£65k
Level Designers are responsible for creating engaging and immersive gameplay spaces that align with the overall creative vision of a game. They design and build levels from concept through final implementation, integrating gameplay mechanics, narrative elements, and player progression to deliver memorable experiences. Their work supports core development pipelines by building blockouts, scripting encounters, implementing gameplay features, and troubleshooting design issues within proprietary tools. Level Designers collaborate closely with multidisciplinary teams including art, narrative, engineering, animation, VFX, and audio to ensure cohesive, high-quality environments and player experiences. They regularly playtest and iterate on levels based on internal feedback, adhere to best practices to maintain stability and quality, and research subject matter and industry trends to inform their designs and enhance gameplay flow.
£35.7k - £63k
£35k
£40k
£45k
£50k
£55k
£60k
£65k
Radiant
Level scripting
mission and content setup
design documentation
player behaviour analysis & playtesting insights
mentoring and design reviews
Communication
Mentoring
Collaboration
Documentation clarity