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Senior Technical Designer

A Technical Designer contributes to game development by implementing and refining gameplay systems, missions, and features through scripting languages, proprietary tools, and node-based visual scripting, ensuring technical functionality and creative intent are maintained. They are responsible for designing, prototyping, iterating, polishing, and debugging gameplay content and systems, balancing mechanics for an optimal player experience, and maintaining documentation for workflows and technical processes. Supporting workflows such as scripting pipelines, tool development, and gameplay system integration, they also help identify and address technical risks, optimize performance, and reduce maintenance challenges. Technical Designers collaborate extensively with design, engineering, art, animation, audio, narrative, and cinematic teams to ensure the seamless integration of assets and systems, contributing to the overall quality and technical robustness of the game.

Salary

£50k - £54.5k

£50k

£51k

£52k

£53k

£54k

£55k

  • Advanced C++ programming skills.
  • Excellent technical understanding of Unreal/Unity Engine.
  • Proficient in a scripting language (like C# / LUA).
  • Excellent bug diagnosis and debugging skills.
  • Able to concisely articulate game concepts and analyse game mechanics.
  • Ability to manage time and workload effectively including planning, organising, and prioritising. Able to break down and structure tasks to meet deadlines efficiently.

Software & Tools

Unity

C

C

Lua

Technical Areas

Gameplay system prototyping

game engine systems & scripting

debugging & problem-solving

performance optimization

toolchain and workflow support

Interpersonal Skills

Communication

Collaboration

Cross-team coordination