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midweight Product Designer & Manager

Product Design & Management defines and delivers features across the game development lifecycle, translating product goals and user needs into clear requirements and ensuring alignment across disciplines. It supports workflows for feature design, implementation, and live operations by analysing player data, market trends, and performance metrics to inform decisions and optimize engagement, retention, and monetisation. The function collaborates closely with game designers, developers, artists, technical teams, and analytics partners to validate concepts, balance systems, and iterate on user experiences, ensuring high-quality and timely delivery through structured roadmaps and cross-functional coordination.

Salary

£42.9k - £105k

£40k

£60k

£80k

£100k

£120k

  • Ample knowledge about the video games market
  • Knowledge of user acquisition and optimisation of the player funnel
  • Extensive knowledge of working in a KPI-focused environment and delivering ROI
  • Understanding and application of agile product management methodologies like Kanban and Agile
  • Ability to define product requirements through Sprint Goals, User Stories/Epics, and Acceptance Criteria
  • Experience creating wireframes, mockups, prototypes, and user interaction diagrams
  • Experience with forecasting and creating monthly/yearly/long-term budgets

Software & Tools

Trello

Google Sheets

Analytics Dashboards

Technical Areas

Product backlog & roadmap management

user acquisition & funnel optimisation

agile product design

KPI tracking & ROI analysis

stakeholder communication

cross-platform product delivery

Interpersonal Skills

Organisation

Communication

Collaboration

Feedback

Team cohesion

Leadership

Influencing skills